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Put on socks, then shoes. Now try shoes, then socks. Same two actions, very different result. Functions are the same: doing f then g is usually not the same as g then f.
And sometimes you want to take the shoes off again: to undo a function and get back your input. That undo machine is the inverse function.
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Put on socks, then shoes. Now try shoes, then socks. Same two actions, very different result. Functions are the same: doing f then g is usually not the same as g then f.
And sometimes you want to take the shoes off again: to undo a function and get back your input. That undo machine is the inverse function.
The composition of f and g is (gof)(x) = g(f(x)): apply f first, then g. In general gf(x) ≠ fg(x). The inverse f−1 of a one-one function reverses it: f−1(y) = x exactly when y = f(x).
Q1. Let f(x) = 2x + 1 and g(x) = x2 − 1. Find fg(x) and gf(x).
fg(x) = 2x2 − 1 · gf(x) = 4x2 + 4x
Q2. Find f−1(x) for f(x) = 2x + 1 and verify it.
f−1(x) = ½(x − 1)
Q3. Without finding the inverse, state the domain and range of f−1 for f(x) = 2 + √(x − 1).
Domain f−1 = [2, +∞) · Range f−1 = [1, +∞)
✗ Reading gf(x) left to right as “g first, then f”.
✓ gf(x) = g(f(x)): the function next to x acts first. So f acts first, then g.
✗ Writing f−1(x) = 1/f(x).
✓ f−1 is the undo function, not the reciprocal. For f(x) = 2x + 1, f−1(x) = ½(x − 1), not 1/(2x + 1).
✗ Giving f−1 the same domain as f.
✓ They swap: the domain of f−1 is the range of f, and the range of f−1 is the domain of f.
1. If f(x) = 2x + 1, then f2(x) = f(f(x)) is:
(b) f(2x + 1) = 2(2x + 1) + 1 = 4x + 3. f2 means f twice, not f squared.
2. If g(x) = x2 − 1, then g2(x) = g(g(x)) is:
(b) (x2 − 1)2 − 1 = x4 − 2x2 + 1 − 1 = x4 − 2x2.
3. For f(x) = −2x + 8, f−1(−1) is:
(b) f−1(x) = (8 − x)/2, so f−1(−1) = 9/2 = 4.5. Check: f(4.5) = −9 + 8 = −1.
4. For f(x) = 2 + √(x − 1), the domain of f−1 is:
(b) Domain f−1 = range f = [2, +∞).
5. f−1(f(x)) equals:
(c) Undoing f returns the original input: f−1∘f is the identity map.